Trust No One

The players try to win fishing tackle in the "Water Torture" reward challenge, which requires them to carry jugs of water over a narrow plank and fill buckets being held by a tribesmate on a cane pole. "Lock Step" is the immunity contest. The castaways are tied together with rope and traverse over and under obstacles until they reach the finish line. At the tribal council, the third person is voted out of the game.

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